Overview
How traditional human-computer-interaction methodologies
augmented with theories and experimental findings from cognitive
science address challenges posed by multimodal interaction using
vision, haptics, and sound in conventional and immersive
computer graphics environments. Attendees learn the theory and
practice of multimodal interaction design in a multidisciplinary
setting.
Prerequisites
This course is intended for people who are involved in the design
of interactive media and applications for emerging computer
display technologies. Attendees should be familiar with the basics
of computer graphics and interactive media, but they do not need
any particular technical background.
Topics
The cognitive science of intersensory processing (vision, hearing,
haptics) in scene understanding and interaction, including
attention, change blindness, haptics, ventriloquism, and space
constancy. Enhanced iterative design (the reflective practitioner
model) for integration of visual display design, haptic devices, and
sonified and integrated visual-auditory environments including
virtual environments and community or performance spaces.
Course #15 Notes (PDF, 5.5MB) |